Linux Gaming – Battlefield 5 – Ryzen 5600G + Vega 7
The loss of recording is calculated based on the drop in FPS that happens as soon as the recording starts… There’s no way to have a 100% exact value, but you can get an idea…
Hardware:
Mobo: Asus A320M-K/BR (BIOS v. 6042)
CPU: AMD Ryzen 5 5600G (6/12) 3.9 – 4.4GHz
GPU: Vega 7 (4GB)
RAM: 16GB (2x8GB) – DDR4 – 3200MHz – Gloway
SSD: WALRAM – NVME – 256GB
HDD: Seagate BarraCuda ST1000DM010-2EP102 – 1TB
PSU: Corsair VS500 (500W)
Software:
OS: Arch Linux (KDE Plasma)
Kernel: 6.1.12-1-cachyos-pds
Mesa 23.1.0-devel
Proton: GE-Proton7-49
DXVK: 2.1.0
Recording: OBS Studio 29
Encoder: x264 (CBR – 30.000Kbps – Ultrafast)
Plugin: Game Capture (obs-vkcapture-git)
0:00 – Intro
0:04 – 50%
0:55 – Benchmark
1:01 – 60%
1:41 – Benchmark
1:47 – 70%
2:31 – Benchmark
2:37 – 80%
3:23 – Benchmark
3:28 – 90%
3:53 – Benchmark
3:58 – 100%
5:01 – Benchmark
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