En Ro Book Cover and Main Idea – A Charming Tomorrow can be Built Today – Tutorial 1 Season 1

Playlist: 2021 – Tonio’s Didactic Games for Learning by Doing with Pleasure Software for Phones and Tablets by using Android Studio and Kotlin

Book Title

A Charming Tomorrow can be Built Today-Tutorial 1 Season 1

Subtitle

Psychology of Teaching-Learning with Pleasure Applied in Creating Academic Games

Series Title
Tonio’s Pleasant Guidance

Author 1
Tonio FERENER-VARI

Author 2
Andreea-Bianca FERENER-VARI

Book Description

This book is the first in
the series

* Tonio’s Pleasant Guidance *

therefore one of its purposes
is
to familiarize the beginners with the files

and the structure
of the directories created by Android Studio.  

***

The book contains

the link
for downloading the archive

of
the directory project EmptyInterface.

***

After the reader
downloads and unzip that archive

he/she
can use Android Studio to open the project
in
order to see the code from the files:
main_activity.xml, colors.xml, and strings.xml 

***

Helped by the content of the book,
the reader can also use Notepad ++  instead of Android Studio,

to
find those files and see the code from them. 

***

Tutorial 1 is created
to show the most simple code

to get a beautiful colored empty interface
by
replacing the default code from activity_main.xml

with the simplest code
from the file activity_main.xml

***

This book is written
for
* all the teachers/professors and pupils/students *

and

for
* all the people interested in the existence of healthy progress * 
everywhere in the world.  

***

To appear the Healthy Progress,
the humankind needs

to
apply the Psychology of Teaching-Learning with Pleasure

***

This book implicitly presents
Easy Academic Games for increasing Creativity.  

***

The Games are between Mentors and Disciples. 

***

The mentor’s pleasure
has roots in his/her curiosity. 

***

The mentor is curious
to discover what changing the disciples can do. 

***

The disciple
can delete parts of the code received from his/her mentor 

***

Some disciples
will search code on Internet

to add, and/or replace,
or delete at least a small part from the initial code 

***

The source of the pleasure

consists
in the simplicity of the code

necessary
to get * a wonderful colored empty interface *. 

***

Another source of pleasure

is
* the very clear explanation *

* given *
* to each line of code *

* written by using *
* Kotlin and Android Studio *

Your Keywords (Optional)

healthy teaching and learning with pleasure

become disciples and mentors

healthy progress with pleasure

any attribute is written by using the name space

delete parts of the code received from a mentor

The best method can be a combination of methods

A disciple/mentor should be helped to help himself

Tonio’s Pleasant Guidance

Series description:

This series of mini-books offers * links * * for downloading archives .rar * of * projects created with Android Studio and Kotlin * *** Each mini-book from this series * shows not only code * , but also * Strategies for LearningAnything with Pleasure * *** Buying Tonio’s & Andreea’s Mini-Books * You Get HighPleasure of Teaching-Learning and of Helping Others * *** The mini-books of this series show * Ways to Creation of Pleasant Educational Software * with * Kotlin Language * (Kotlin™ Trademark property of Kotlin Foundation) and * Android Studio * (Android™ Trademark property of Google LLC). *** Tonio’s & Andreea’s mini-books are written to show that actually * in the most suitable ways * any person * pupils,students, and even old people *, can find satisfaction by using the * Power of Love to Teach and Learn with Pleasure *. *** In a correct way, any person can be able to create * Didactic Games for Learning Anything with Pleasure*. *** AndroidStudio offers a very kind deducible virtual assistant. The Kotlin Language is very friendly being close to the natural language. *** To appear more and more creators of * Pleasant Didactical Software * we need series of * PleasantTutorials for Creating Academic Games by using Android Studio and Kotlin. *** To appear the producing of satisfaction in *The Creation of Didactic Software * the disciple-mentor should * Create and Spread Code * for * Series of Pleasant Games * for * Teaching and Learning with Pleasure *. *** * The Easiest Way * to become * Creator of Academic Games * is to * Replace Parts of * Code * Received from a Mentor * with * Your Code *

source by Tonio FERENER-VARI

kotlin

Mourad ELGORMA

Mourad ELGORMA

Fondateur de summarynetworks, passionné des nouvelles technologies et des métiers de Réseautique , Master en réseaux et système de télécommunications. ,j’ai affaire à Pascal, Delphi, Java, MATLAB, php …Connaissance du protocole TCP / IP, des applications Ethernet, des WLAN …Planification, installation et dépannage de problèmes de réseau informatique……Installez, configurez et dépannez les périphériques Cisco IOS. Surveillez les performances du réseau et isolez les défaillances du réseau. VLANs, protocoles de routage (RIPv2, EIGRP, OSPF.)…..Manipuler des systèmes embarqués (matériel et logiciel ex: Beaglebone Black)…Linux (Ubuntu, kali, serveur Mandriva Fedora, …). Microsoft (Windows, Windows Server 2003). ……Paquet tracer, GNS3, VMware Workstation, Virtual Box, Filezilla (client / serveur), EasyPhp, serveur Wamp,Le système de gestion WORDPRESS………Installation des caméras de surveillance ( technologie hikvision DVR………..). ,

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